Introduction
This is the "known bugs" list. Please send me an email if you find a bug that's not listed here.
Known Bugs and Issues
- Client side computation
- Since hits and kills are computed on the client side, it's very easy
to cheat in sensobots.
- Awkward Level Generation
- The level generation is purely random. This might lead to unusable levels and
"box prisons".
- Bot-Bugs
- First of all: the bots are stupid and imprecise. Sometimes they keep spinning around instead
of shooting an opponent, etc.
- Second: they shoot through boxes. This might be fixed by implementing bresenham's algorithm in
the future.
- Respawn Bugs
- The gameserver computes respawns of players without checking if the respawn point is free.
Since i don't have implemented telefragging this leads to problems. Especially if bots are
respawned into each other.
- The gameserver does not check if the respawn point is feasible. Together with the "box prisons"
from level generation (see above) this might lead to very boring starting positions. ;)